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By Mike Published: 1/24/2003 |
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| Applications Performance Tests | |
This page lists test results in common Mac applications like iMovie2, iTunes3, Photoshop 7.0, and time to convert a very large QT movie (1.92GB) to MPEG4. It also includes a multitasking test using iTunes3 playback/visuals while downloading a large file via a high-speed internet connection. (The system is doing Audio, Video, Disk, Firewire and Network I/O simultaneously.) Note: Since this has been an issue in the past, I also tested for any wake from sleep issues with the upgrade - there were none. (I've not had this problem with any of my stock macs, although some have, even without CPU upgrades.) I wish I could have included more tests, I believe these results will give you a good idea of how performance compares with these upgrade in many common tasks. (I do not have a 100MHz G4 tower currently to test.) The graphs include tests of a Mirror Drive Door (MDD) Dual 1GHz G4 system, my Digital Audio G4/533 Dual, the DA system w/Powerlogix dual 1GHz upgrade, and the DA system with the Giga Designs G4/800 (7451 with no L3 cache), the 1GHz Giga Designs model (7455 CPU w/2MB L3 cache), the Giga 1GHz model set to 800MHz (to compare 800MHz w/L3, although it's not a perfect comparison since the 800MHz G4 w/o L3 cache is a 7451 CPU.)
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| Quicktime to MPEG4 Conversion | |
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I used a very large 1.92GB (GigaByte) Quicktime movie and timed how long it took to export (convert) to MPEG4 using the default settings in Quicktime 6.02 (Pro). (Shorter bars are faster of course.)
![]() Notice this QT6 Pro export shows no benefit from dual CPUs. I don't currently own any expensive/high-end video apps (like Final Cut Pro) currently, so I can't provide comparisons using them.
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| iMovie 2 Tests | |
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I used the same test I have since iMovie was released - stacking the 6 tutorial file clips end-to-end (no transitions) and timed how long it took to export the movie using the standard "CDROM Medium" settings. (By using the tutorial with no variables like transitions, it's something everyone can easily test with their own systems.) The latest version of iMovie 2 in OS X 10.2.3 was used.
![]() As you can see from the results, iMovie2 doesn't take advantage of dual CPUs.
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| iTunes MP3 Conversion | |
| Time to convert an Audio CD outer track (4 min, 20 second) song to MP3 (192Kbs rate quality setting) using a Lite-on 40x12x48x Firewire drive (oxford911 bridge case). The outermost song track used to try to minimize the effect of the drive's speed (although the drive speed isn't a bottleneck for this test). I used a fast Firewire CDRW drive so that the same drive could be used for all system tests and avoid using the (relatively slow) internal Superdrives.
![]() Dual CPU were a plus for this test as you can see from the MDD and PL Dual results.
MultiTasking: iTunes3 Playback + Visuals + High-Speed Downloading in I.E.:
![]() I went so far as to try and test using similar iTunes visuals (repeating the test until similar visuals appeared). Granted this isn't a perfectly repeatable test (due to varying net traffic/server load, etc.) but is still interesting (note the single vs dual CPU results). |
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| PhotoShop 7.0 (OS X) Tests | |
| I used the 50MB image file (advanced) version of the PSBench 21 filter action script. (PSBench was created as a cross-platform test years ago for Photoshop performance that anyone can download to use themselves. Not an unknown/unspecified mix of filters as often seen in some reviews/marketing, which could be chosen to include filters that performed better on a specific processor or platform. PSBench is something you can actually download and try yourself.) In addition to a graph showing total times for the filter series, as in my other reviews, I've also listed each filter, its description and the time each cpu took to complete it. (Each filter is run 3 times, the avg. is displayed in the table below. PhotoShop's timing function is used, not a stopwatch.) ![]()
Filter-by-Filter Performance Comparisons:
![]() You can download the latest PSBench action script (I used the Advanced 50MB version) at the PSBench home page.
These are reasons I started using PSBench in 2000 and still do, because it's a fair cross-platform benchmark that you can download yourself to compare to results here or at their homepage. Yes it takes more time to run and avg. the results than just a single series of filters all run at once. However I still take the time to show you the total time for all 21 filters and the filter-by-filter results, so you can compare which filters you use most, see how each compares, which show a benefit from dual vs single CPUs, etc.. It's not a perfect benchmark (nothing is), but the real complaint that most have is the time it takes to run - the other complaints are just masks for that fact in my opinion. (If a professional that makes their living with Photoshop has a better action script, I'd be glad to try it.) I wish the Mac had the wide range of benchmarks available for the PC and I wish I could afford to buy $1000 packages like FinalCut Pro to use for tests. (I can't justify that sort of outlay these days just for benchmarking.) However I try to use the common/popular applications that I have in tests that you can repeat, as well as providing information that others don't (not just a series of graphs and benchmarks), even though it takes a lot of time. If I had a team of people here with more expensive software packages and more help with running this site, there's a lot more I'd like to do. But you still get more than just numbers and graphs in reviews here.
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The next page covers performance tests with several popular 3d Mac games. |
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Intro | Benchmarks | Apps Tests | Game Tests | Installation | Specs/Design - or - |
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