With Rev. B iMacs selling for $900 (usually with an enticement bundled in the deal, like 32
megs of RAM), those of us with pre-G3 PowerPC's have to start dreaming about trading up. The
promise of OS X support is alluring. Quake 2 is promised to work on an iMac so the built-in
video card is robust enough to make for some impressive gaming. Built-in ethernet allows for
fast networking, whether with other PC's in your home or for a LAN party. All this and that crazy
see-through case, and it's hard to resist the temptation.
Even so, the iMac is no prince of a machine. Without the extra RAM, complex games like Unreal
just cannot run fast enough for serious gamers on the iMac (see Mike's
Unreal Performance Scores page for the end-all of Unreal framerate data). Even Apple
agrees, according comments from this years E3 (they stated that the
iMac is a consumer machine and that 'hard-core gamers' will want to get the G3 tower for expansion purposes).
To trade up to a G3 tower, however, is going to cost you nearly $1600!!! Maybe it's time to
take another look at the pre-G3 that's sitting on your desk right now...
The first upgrade I'm giving my 603e-powered machine will be a few PCI cards. Even though
this series of articles revolves around pre-G3 Macs, these PCI instructions and considerations
can be extended to brand new G3 towers and all Macs back to (but not including) the NuBus
equipped models.
There are a number of PCI options available. Internal drives can be hooked up to some cards.
USB outlets can be added. OrangeMicro
even makes Pentium PC's on a card that can make your Mac "swing both ways".
I'm adding two
PCI cards to my StarMax. One is an ethernet card from Farallon so that I can go to
LAN parties, and the other card is a 3-D graphics acceleration card.
RAM is often the first upgrade for any computer. My StarMax came with 16 megs, and it wasn't long
before I added another 16. But even though I could use more, I'm putting that purchase off
until after I've installed these PCI cards. Quake, Unreal, Myth, Descent...
these games and many now in development like Quake 2, Madden 2000, and Unreal Tournament all have or will have
the ability to take advantage of a 3-D acceleration card.
Quake 3 Arena and the recently released Quake 3 Test demand some sort of acceleration. Because I can't LAN without
ethernet and couldn't even think about playing 3Dfx Descent or Quake 3 Test without 3-D
acceleration, I've decided 32 megs is going to have to make do for now.
There's really no downside
to installing a 3-D acceleration card. The card's going to take much of the work involved in
rendering the screen off of your computer's processor. At the same time, the card will make the
graphic quality of these speedier games better by leaps and bounds. So installing a card makes
games both faster and better looking. The hardest part of installing
an acceleration card is choosing which one you want to purchase!
To go through each card and discuss their individual merits is simply too tremendous a task to
attempt in this article. When you have some time, browse the xlr8 site; there's info on
many of your options. In brief, here are some of your main considerations:
Some cards are 2-D and 3-D cards. If your monitor is over 15" and your
stock video card doesn't give you more than 800x600 maximum resolution, you're losing
productivity when you're using your Mac to do something other than gaming. You're
only seeing half of the picture, so to speak, and you should think
about investing in a 2-D/3-D combo. I'd really hoped that Voodoo 3's would be available for
the Mac by this point in time; it's an excellent example of getting the best of both worlds
for a great price. ATI makes a number of such double duty PCI cards for the Macintosh.
At this point, Apple's OpenGL only supports ATI cards, and I haven't seen
anything to suggest that things are going to change in the near future. If you want to be
sure your set-up's going to be well-supported and mainstream, you might take a closer look
at ATI's products.
These two considerations aside, I opted to get a Voodoo 2 from
MicroConversions which doesn't do 2-D and isn't from ATI. Why did I choose it?
The Voodoo 2 has an excellent history in the PC gaming world, and
has been the standard for quite some time. In spite of the fact that MicroConversions has
yet to release SLI-capable drivers (see Mike's
excellent "Devil's Advocate" article on SLI for the Mac), they do have a solid reputation
that's been built by their hardy Mac Voodoo 2 drivers. MicroConversions is furthering that reputation
with their innovative
iWizard line of Voodoo 2 solutions for the iMac! Not to mention that I have a real weakness for
Descent, and there's a new 3Dfx version available
for download (though playable only if you have the originals, which can be found for under
$10 online) that I wouldn't have been able to play on a non-Voodoo card.
For ethernet, I simply got the cheapest Farallon
card I could find. Farallon has been around
for years providing quality products for the Mac, and numerous good reviews had me sold on
them from the start. Since I'm not looking to move terabytes of data to and from my StarMax,
I didn't have to worry about getting anything faster than a "ten base ten" card. One word of
warning: Don't look at the prices of ethernet cards for WindowsPC's. Just grab yours from a
Mac vendor, and keep on truckin'. ;^)
So I phoned in my order, and a few days later I had my Voodoo 2 (pictured
above) and ethernet cards in hand. All I had left to do
was sling the chain over the tree, and install them. PCI cards really are easy to
install, but there are a few tricks and tips to keep in mind.
I'll try to clue you in to as many as I can in Part 2.
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